2D Rotation On A Given Object Program INPUT #include<stdio.h> #include<graphics.h> void main() { int gd=DETECT,gm; initgraph(&gdriver,&gmode,"C//TurboC3//BGI"); int x1,y1,x2,y2 ; float b1,b2; float t,deg; printf(“Enter the coordinates of Line: ”); scanf(“%d%d%d%d”,&x1,&y1,&x2,&y2); setcolor(6); line(x1,y1,x2,y2); getch(); //cleardevice(); printf(“Enter the angle of rotation: “); scanf(“%f”,°); t=(22*deg)/(180*7); b1=abs((x2*cos(t))-(y2*sin(t))); b2=abs((x2*sin(t))+(y2*cos(t))); line(x1,y1,b1,b2); getch(); closegraph(); } OUTPUT


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