Draw The Walking Man On The Screen Program In C
INPUT
#include<stdio.h>
#include<graphics.h>
#define ScreenWidth getmaxx()
#define ScreenHeight getmaxy()
#define GroundY ScreenHeight*0.75
int ldaisp=0;
void DrawManWithUmbrella(int a,int ldaisp)
{
//Draw Umbrella
pieslice(a+20,GroundY-120,0,180,40);
line(a+20,GroundY-120,a+20,GroundY-70);
//Draw head
circle(a,GroundY-90,10);
line(a,GroundY-80,a,GroundY-30);
//Draw hand
line(a,GroundY-70,a+10,GroundY-60);
line(a,GroundY-65,a+10,GroundY-55);
line(a+10,GroundY-60,a+20,GroundY-70);
line(a+10,GroundY-55,a+20,GroundY-70);
//Draw legs
line(a,GroundY-30,a+ldaisp,GroundY);
line(a,GroundY-30,a-ldaisp,GroundY);
}
void Rain(int a)
{
int i,rx,ry;
for(i=0;i<400;i++)
{
rx=rand() % ScreenWidth;
ry=rand() % ScreenHeight;
if(ry<GroundY-4)
{
if(ry<GroundY-120 || (ry>GroundY-120 && (rx<a-20 || rx>a+60)))
line(rx,ry,rx+0.5,ry+4);
}
}
}
void main()
{
int gd=DETECT,gm,a=0;
initgraph(&gd,&gm,"C:\\TC\\BGI");
while(!kbhit())
{
//Draw Ground
line(0,GroundY,ScreenWidth,GroundY);
Rain(a);
ldaisp=(ldaisp+2)%20;
DrawManWithUmbrella(a,ldaisp);
delay(40);
cleardevice();
a=(a+2)%ScreenWidth;
}
getch();
}
OUTPUT
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